Most of what you do in Trigon is fighting space battles. It is redundant and just serves as more complication for new players. Since your ship can be upgraded with both, you can trade credits for scrap and scrap for credits, I don’t see any reason to have two different currencies. I really didn’t understand the developers’ intent on putting 2 different currencies. Scrap can be used outside of space stations to upgrade your ship and Credits can be used in space stations to upgrade your ship and/or buy crew members, guns, ship systems, etc. There are 2 currencies in Trigon, Scrap and Credits. Overall, I liked this new mechanic more than FTL’s way of handling things. There are also random events and other solutions to get your bounty down. The bigger your bounty the harder the fights and enemies get. There is a bounty system, your bounty gets bigger as you fight more enemies. The developers also thought of a way to make sure players didn’t get overpowered by just staying in the same sector and grinding. There is no forced urgency as a core-gameplay mechanic in Trigon unlike FTL, this means the player can explore more before moving on and doesn’t have to think about getting the best possible map RNG at the start. There are a few more new additions Trigon adds to the FTL formula. Most of the time finding food and making sure to have enough of it feels like a chore more than a gameplay element. While adding more survival elements wasn’t a bad idea, the system is just not streamlined enough. Finding food is random, in-game systems for creating food are unbalanced, and once you run out of food your crew dies and you lose. Honestly this mechanic doesn’t provide anything for the gameplay other than being one more resource you need to keep an eye on. In addition to FTL’s game mechanics Trigon added a food system, you need to keep your crew fed otherwise they die. The ship upgrade system is an exact copy of FTL’s system so there isn’t much to say about that part. The main gameplay loop consists of traveling from point to point, fighting enemy ships and getting their loot, using the loot to upgrade your ship and then advancing in the story. There are multiple systems in the ship and all the crew members have their own skills and abilities. In Trigon you get to control a spaceship and its crew.
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